The Cliffs (tower / flier expansion & modifier)
Carcassonne Central
March 29, 2024, 07:06:36 AM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News: THESE FORUMS HAVE BEEN REPLACED. PLEASE GO TO THE NEW FORUMS: http://www.carcassonnecentral.com/community/
 
   Home   Help Search Staff List Login Register  
Pages: [1]
  Print  
Author Topic: The Cliffs (tower / flier expansion & modifier)  (Read 4013 times)
0 Members and 1 Guest are viewing this topic.
Hawkinsssable
Cottager
**

Merit: 3
Offline Offline

Posts: 17


Awards
« on: June 23, 2012, 08:52:23 AM »

Download link here.

Inspired by Carcking's fantastic fun with bluffs tiles.

So I'm working on a Tower variant that works in a few new mechanics and modifies the tiles a bit. The idea is that you would replace all of the tower tiles with these new tower tiles and shuffle the 6 extra cliffs tiles into the mix.

Each tile on the expansion features cliffs, and each tower base also features a flier (from the Flier miniexpansion.) This is for two reasons: to help you do interesting things with your meeples when you draw a tower tile, and to create more opportunities to interact with the cliffs.

The cliffs at the moment have 3 associated mechanics:

1. Separate farms. Exactly as you'd expect, and exactly as Carcking's bluffs do.

2. Hinder the spread of a tower's influence. Towers must gain 1 extra height to expand their influence past a cliff. So if you have a cliff on one side of a tower base, you only influence the tile on the other side of that cliff after you have placed two tower pieces. This only occurs if the influence must expand upwards over a cliff, not downwards.

Note: The top of the cliff is always along the edge of the tile.

3. Allow extra flight with the fliers expansion. If a flier makes it off the edge of a cliff (downwards, not upwards), they may move 1-3 tiles in any direction except backwards, landing on a tile / feature of their choice.


Still needs some playtesting!
Logged
Scott
Authors
Duke Chevalier
*
*
*

Merit: 45
Offline Offline

Posts: 1538


WWW Awards
« Reply #1 on: June 23, 2012, 10:56:32 AM »

I'm not completely familiar with how the fliers expansion works, but it seems like you should be able to launch a flier off the top of a tower for extra distance.
Logged

Pages: [1]
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.16 | SMF © 2011, Simple Machines Valid XHTML 1.0! Valid CSS!